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Miguel Ortega
elfufu



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San Francisco, USA

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May 2002

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24 May 2009

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Halo Brute Game Cinematics Model
Maya, mental ray, Mudbox, ZBrush
May 2009


   
This is a model I made for the New Halo ODST Game Cinematics.
It was made in Maya, details and textures painted in both Zbrush and Mudbox, The hair was done in Shave and Haircut. Rendered in Mental ray using Light Emitting Planes with Final Gather

the final animation can be seen here:
http://www.bungie.net/Projects/whvidldshbyjsdo/default.aspx

alternate renders here:
http://www.monstersculptor.com/haloODST.html

This was done at CafeFX
This Image has 13 comments on CGTalk >

 
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